In that quest, you help the Thirsk Nords who camp out at Bujold's Retreat defeat the Rieklings. After all, she received it before. On paper, Infiltration sounds like a fun, unique quest. Personally, I’m not a fan of the game. #3. roninbernie. Two options will be available; either have Bujold to go on ahead or to go with her. Note: This mission has you taking the side of the Rieklings who have taken Thirsk Hall from the Nords. Anyone who’s played Skyrim before can tell you that most of these races are incredibly rare, and tracking them down without murdering innocent people can be a nightmare, involving delving into massive dungeons for hours. Game Guide. When you do finally get all the shards, you have to forge them together, which results in a boss fight. You then have to take it to Vex, also in the Thieves Guild. Too many quests (in fact, almost every single one of them) follow the same formula: talk to somebody who asks you to go to a dungeon, kill everything in the dungeon, and report back to that person. Upon entering Valthume, you are greeted by a ghost who–like every NPC in the game–asks you to grab multiple items (mysterious vessels, in this case) and bring them back to him. The basic premise is that a group of Rieklings have taken over Thirsk Mead Hall. Once again, that’s it. Head to Thirsk Mead Hall¶ The quest will initiate and the objective is to kill eighteen Rieklings including the Chief. So I decided to whip up a list of the 20 absolute most GARBAGE quests in the game that just aren’t worth your time. Type While there, you run into a man named Christer, hiding in a small room. Unfortunately, once you do open the gate, the quest devolves back into the standard “kill everything and talk to the quest giver again” quest we see all too often. Luckily, all of these radiant quests are what you’d expect from the Thieves Guild. The idea is that the army you side with will use them as a staging ground for taking over the rest of that province, but these quests are so boring. Should the Dragonborn not yet have assaulted the Thirsk Mead Hall during Retaking Thirsk, the Rieklings who have taken over the hall will be friendly. I met a group of Nords from Thirsk Mead Hall, which has recently been overrun by Rieklings. Rieklings may continue to spawn repeatedly, even after Retaking Thirsk is completed. Exactly like Onmund, he never comes up again in the game unless you take him with you, at which point he will silently follow you forever. It may be hard to guess what you’re supposed to do in this quest based on its name, but it involves you hunting down and killing dragons–11 of them, to be precise. Take your favorite fandoms with you and never miss a beat. They’re dank, dark places built of stone, full of either machines or ancient creatures to fight, and feature plenty of dimly lit hallways that would give the Marvel Netflix shows a run for their money. TES V: Skyrim - Dragonborn Guide. If you’re anything like me, you joined the Bard’s College out of curiosity more than anything else. The first task the chief asks is to find Bilgemuck, a unique Bristleback, and bring him back to Thirsk. Finally, no matter which quest you go with, you don’t get much of a reward. Retaking Thirsk and The Chief of Thirsk Hall are side quests introduced in the Dragonborn DLC. Stalleo asks you to sneak into the castle through a secret escape tunnel, then making your wait out and quietly opening the gate so he and his men can get inside. Bugs . The axe is found during one of the quest branches you get at the Thirsk mead hall (if you chose to side with the Nords - "Retaking Thirsk"). The spice in question is just more dungeons and monsters however, which is incredibly disappointing if you were hoping for nutmeg. Thanks, Skyrim. Elder Scrolls is a FANDOM Games Community. They're camped on the eastern shore of the island, waiting for an opportunity to attack and take back their home. Christer goes on to tell you about the bandits in the fort who are abducting people in nearby villages, including his wife, Fjola. Location ID Usually all you get out of these battles are some crappy shields, or weapons, or armors, and whatever loot you find in the fort itself. A guy called Stalleo asks for your help retaking his castle, but rather than going in guns, or rather swords blazing in this case, he instead asks you go about it using stealth and your wits. You begin the quest almost on accident, only by choosing to explore the ruins of Mistwatch on your own. Again, it’s hard to say that Lost to the Ages isn’t worth your time, because there’s a TON of cash to made from it. Forgetting about Fjola is admittedly one of the more interestingly set up quests in the game, it’s just that the payoff doesn’t follow through. Exploring the eastern coast of Solstheim the Dragonborn will stumble into a small camp of proude Nord who recently lost their beloved Thirsk Mead Hall to a band of quite well-organized Rieklings . There’s no actual investigation work, you’re just picking up notes that tell you what happened. No Stone Unturned is yet another quest that sees you traveling all across Skyrim looking for something. Both quests are essentially the same. Unfortunately in Skyrim, that’s literally all there is to it. In future updates I'd like to expand on the 'Retaking Thirsk' quest. Returning to J’zargo and giving him the news unlocks him as a follower, to replace the one he potentially killed, and that’s it. Then you get what is essentially the burning of a faux Guy Fawkes–Guy Fauxes?–and the quest is over. Because of its dark nature, a lot of Skyrim players don’t like this quest. Anyway, you go kill the wolves, give Olda the drinks, she gives you a tiny amount of gold, and that’s it. You’d think after putting your life on the line in a daring raid for somebody you just met you’d get a little something more valuable out of it. After reading the elder scroll, the Daedric prince Hermaeus Mora will appear and ask you to gather the blood from five different races: a High Elf, Dark Elf, Wood Elf, a Falmer, and an Orc. Bujold the UnworthyHrothmund the Red Of course, the drinks are hidden in a cave, and of course it’s mysteriously guarded by enemies, wolves in this case. Once defeated, the quest ends and you get a helmet that’s only worth about 900, and gives you resistance to disease and poison. The quest starts by forcing you to kill an innocent man, Tyranus. Covering the hottest movie and TV topics that fans want. Isn’t that fu—haha just kidding, it’s all about going into dungeons and picking stuff up to you loser!”. Cave Now writing for The Gamer, he takes an interest in indie games, history, and his dog, Cam. It’s one of the daedric prince quests, Molag Bal, so that’s to be expected. Josh Griffiths has spent years writing about video games. If you’re more interested in rewards, well, you’re not going to find much here. Thirsk Rumors: - Investigate Thirsk Mead Hall and the exiled Nords. Nothing but whatever you loot of the corpses of the dragons you kill, which isn’t anything you wouldn’t normally find on a dragon. You have two ways of discovering the assassin: pick-pocketing a note off the would-be killer that literally says “I’m an assassin,” or by talking to one of the people at the camp who will immediately point to a stranger who, surprise, surprise, is the assassin. You get some training out of it, but by the time you make it to the college, chances are those skills are already highly leveled are completely useless to you. Skyrim is chock-full of ancient tombs and ruins, yet each of them are functionally the same and all look nearly identical. All you get out of it is the Mace of Molag Bal, an thoroughly underwhelming weapon that deals 25 points of damage to your target’s stamina and magic. Instead, you have to complete a series of radiant quests first. After retaking Thirsk Mead Hall, Bujold will ask the Dragonborn to become her second. The Ebony Warrior: - Locate and defeat the Ebony Warrior. Why would he need guards when he’s already hidden the drinks? Instead, you have to kill them at their lairs. Bujold will be waiting for you just outside the barrow. Quest done. You could work either for the Nords and kill the Rieklings in Retaking Thirsk, or vice versa in The Chief of Thirsk Hall. 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